Abstract

The goal of this work is to simplify parallel application development, and thus ease the learning barriers faced by non-experts. It is especially useful where there is little data-parallelism to be recognized by a compiler. The applications programmer need learn the intricacies of only one primary subroutine in order to get the full benefits of the parallel interface. The applications programmer defines a high level concept, the task, that depends only on his application, and not on any particular parallel library. The task is defined by its three phases: (a) the task input, (b) sequential code to execute the task, and (c) any modifications of global variables that occur as a result of the task. In particular, side effects (which change global variable values) must not occur in phase (b). Forcing the user to re-organize his computation in these terms allows us to present the applications programmer with a single global environment visible to all processors (whether on a SMP or a NOW architecture), in the context of a master-slave architecture. Both a shared memory implementation (running on an SGI or SUN Solaris architecture) and a NOW memory implementation (running on top of MPI) are described. The implementations were tested by a naive program for integer factorization, and by a more sophisticated Todd-Coxeter coset enumeration. Integer factorization was chosen so as to exercise the major features of TOP-C in an unambiguous context.

Notes

Originally published in Proceedings of 5th IEEE International Symposium on High Performance Distributed Computing, pp.141-150, 6-9 Aug. 1996. doi: 10.1109/HPDC.1996.546183

Keywords

parallel programming, TOP-C, C language, task-oriented parallel C interface

Subject Categories

Parallel programs (Computer programs)

Disciplines

Programming Languages and Compilers

Publication Date

8-1996

Rights Information

Copyright 1996

Restrictions

Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.

Rights Holder

IEEE

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