Abstract
The structure of neuronal dendrites and dendritic spines has been realized to reveal many important aspects of cognitive functions. We present an MDL (Minimum Description Length) principle based algorithm to identify the morphologic structure of dendritic branching and analyze spine density and distribution. An algorithm utilizing the gradient vector field to locate the skeletons of the tubular objects is applied after an anisotropic diffusion process. In order to generate a graph structure from the 3D skeleton, a minimum spanning tree algorithm based on density weighted edges (DWMST) is employed. MDL models are created and optimized under consideration of the tree branches in dendritic structure. We have the prior probabilities of the dendritic spines, which should be involved in the descriptive language. In the MDL strategy, the spine features are investigated and considered as the observed data for any given models. We choose the models that minimizes the number of bits required to describe the features given the model plus the number of bits required to describe the model. Many experimental results show the efficiency of our algorithms on 3D fluorescence images.
Keywords
MDL Principle, Extraction, spines, DWMST
Subject Categories
Dendrites--Analysis
Disciplines
Biomedical Engineering and Bioengineering
Publisher
Bernard M. Gordon Center for Subsurface Sensing and Imaging Systems (Gordon-CenSSIS)
Publication Date
2007
Rights Holder
Bernard M. Gordon Center for Subsurface Sensing and Imaging Systems (Gordon-CenSSIS)
Permanent URL
Recommended Citation
Yuan, Xiaosong and Roysam, Badrinath, "MDL Principle Applied to Dendrites and Spines Extraction in 3D Confocal Images" (2007). Research Thrust R2 Presentations. Paper 26. http://hdl.handle.net/2047/d10008858
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COinS
Notes
Poster presented at the 2007 Thrust R2B Localized Probing and Mosaicing Methods Conference