Abstract

Educators often struggle to introduce math and physics concepts in engaging ways. Computer games provide an engaging environment where considerable learning can take place. However, surprisingly little work has yet been done to integrate these concepts into entertaining computer games, instead mostly focusing on ""skill-drill"" style games. Leveraging our expertise in subsurface imaging, we have developed a simple, attractive prototype computer game based on the distance equation. We propose extending this work to include a wide range of concepts relevant to middle school-aged students on up to college students and beyond.

Notes

Poster presented at the 2007 Education and Outreach Programs Conference

Keywords

explosives, Rovers, computer games, prototype

Subject Categories

Computer-assisted instruction

Disciplines

Education

Publisher

Bernard M. Gordon Center for Subsurface Sensing and Imaging Systems (Gordon-CenSSIS)

Publication Date

2007

Rights Holder

Bernard M. Gordon Center for Subsurface Sensing and Imaging Systems (Gordon-CenSSIS)

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